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«We need to build hybrid sectors and unconventional partnership, so that researchers, designers and game developers can work together with engineers, architects, politicians, executives of all kinds to harness the power of games.

Finally, but it is perhaps the most important thing, we must all develop our core gaming skills so as to take an active role in transforming our lives and making the future possible.»

Jane McGonigalReality is Broken (2010)

Screenshot taken from

 

Assassin's Creed Revelations: The Lost Archive (2012)

IMG_20230101_095357.jpg

HERE'S ALEX.

Welcome to my website!

I'm glad you decided to take a look!

I guess that you might be looking for an advice in:

  • Game Design

  • Psychology

Just let me know!

Welcome
Story

ABOUT ME

Let's get professional.

I graduated in Psychology at the University of Pavia in 2016.
Videogames followed me in every single step I made inside the academy. 

My master's degree has its roots in an experimental method using a Brain-Computer Interface software created ad-hoc to control craving caused by substance single and poli-addiction

I managed to write different articles about the human cognitive improvement

which videogames and new technologies develop - today stored in the P.A.G.E blog.

 blog

At the Event Horizon School in Milan in 2017 I followed the Game Design course. 

 

In January 2018 I attended successfully the Psychologist Professional Abilitation register A.

In March 2019 I've subscribed to the Ordine degli psicologi della Lombardia (Italy) 

with the number ID 21291.

From January 2020 to March 2022 I worked as QA Game tester manager at 3DClouds, Milan.

Now I am a Game Designer and Project Lead of an upcoming title in the same company.

As a gamer, videogames changed my life.

As a Psychologist, I wish I could aware people about their potential.

As a Game Designer, I want to create games for the best people's experience.

Parental Control Event Night
Say hello to Mii!
March 2016
March 2016
Spring 2018
Expired in 2014
EH Students - for real!
Milan Games Week 2018
September 2018
Global Game Jam 2019
Welcome to Rocket Arena!
About me
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WANT TO HEAR A STORY?

Was it a yes? Here then, get closer.

It’s been a long time since I saw for the first time in her hands one of those tiny purple transparent plastic box. Beeping sounds coming out from that thing attracted me, the only thing I could hear without any sight from my position - the sunlight flashing was hiding the screen from me. As I focused carefully, I could see mysteries and electric circuits inside of it!

I moved closer then and suddenly a little man with a brown hat was going 'round inside a cavern, up and down ladders right in front of me, searching for some kind of archeological treasure. Sharon explained that to me but she wouldn’t let me try any of those little buttons. I stared from aside at that magic thingy, amazed and aghast. I didn’t know back then but, that very summer, I would have been gifted with my own Game Boy. That was the name of that box of hers! Now I know that it was the beginning of something.

Thank you Grandma!

 

Videogames transformed me and my days back then and I transformed them in passion, evasion, a creed to keep my mind working today.

It's time to go next level.

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SHORT CV

My main experiences

GAME DESIGNER
& PROJECT LEAD

  • PAW Patrol: Grand Prix

  • Gigantosaurus Dino Kart

  • Project TBA

March 2022 - Ongoing

@3DClouds, Milan - Full-time

Design support at final development stages and new content pitch and iteration, including game modes and flows. As Gigantosaurus Dino Kart has been announced, I'm still supporting post-launch PAW Patrol: Grand Prix, the first 4-players couch multiplayer racing game of the franchise for all the family.

A new Project is being produced and it's not yet been announced.

Here I support the team both as Project Lead and Game designer.

QUALITY ASSURANCE & GAME TESTER
MANAGER

  • King of Seas

  • Fast & Furious: Spy Racers Rise of SH1FT3R

November 2019 -
February 2022

@3DClouds, Milan - Full-time

Testing game builds in every deveolping stage, from prototype to post-launch support. Carrying QA tests for submission processes. Bug logging, experience reports, focusing on game feel, UX, interactions and gameplay mechanics.

Are you ready to become the new King of Seas?

Coming May 25th 2021, published by Team 17, available on Steam, Nintendo SwitchXbox One, Playstation 4 and GOG.com

Fast & Furious: Spy Racers Rise of Sh1ft3r it's been the first title shipped for Xbox Series and PlayStation 5 during the 2022.

LEAD GAME DESIGNER AND DIRECTOR

PROJECT ​TBA

September 2019 - Paused

Spare time

Making a game is a serious thing. With a team of passionate developers such as Unity AI programmers, qualified artists, storytellers and psychologist we're making it, seriously, in our spare time. Our mission is to bring a compelling experience about a relevant psychological theme.

FOUNDER, CONSULTANT, WRITER
P.A.G.E.

April 2020 - Ongoing

Collaboration

PAGE is Psychology Evolution on Gaming Evolution.

Visit us on www.psygaming.page, where Psychology and Videogames unite to evolve together. Follow us also on Facebook and become a part of the discovery experience in our Trello.

Short CV
Projects
Downloads

DOWNLOADS

Some of these files are shrink. Contact me to have the FULL Version!

CURRICULUM VITAE

Europass Model

PERSONALITY NEURAL MODEL GAMING ENHANCED
(2015)

Enhancing Mass Effect [ITA]

COLLISION PITCH (JULY 2018)

Utopy Games Official Presentation [ITA]

OVER GAME
(2014)

Videogames Against Depression [ITA]

MASTER'S DEGREE THESIS
(MARCH 2016)

Mind More, Crave Less [ITA]

THREE YEARS' DEGREE THESIS
(SEPTEMBER 2013)

Enhancing Cognition with Video Games

WII-HAB AND STROKE
(2013)

Videogames as an innovative method for rehabilitation [ITA]

Contacts

GET IN TOUCH

E-mail, phone, Telegram or Discord.

alex.denittis

@yahoo.com

+39 320 0590705

@Xelakles

@Xelakles #9490

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